Barfield, Lon, Willie van Burgsteden, Ruud Lanfermeijer, Bert Mulder, Jurriënne Ossewold, Dick Rijken and Philippe Wegner. “Interaction design at the Utrecht School of the Arts.” ACM SIGCHI Bulletin 26.3 July 1994: 49-86.
Beaudouin-Lafon, Michel. “Designing Interaction, not Interfaces.” Proceedings of the Working Conference on Advanced Visual interfaces (Gallipoli, Italy, May 25-28, 2004). New York: ACM Press, 2004. 15-22.
Bhavnani, Suresh K and Bonnie E John. “The Strategic Use of Complex Computer Systems.” Human-Computer Interaction in the New Millennium, Ed. John M Carroll. Boston: ACM Press, 2002. 97-124.
Bødker, Susanne, and Kim Halskov Madsen. “Context: An Active Choice in Usability Work.” Interactions 5.4 July 1998: 17-25.
Bødker, Susanne, and Jacob Buur. “The design collaboratorium: a place for usability design.” Interactions 9.2 June 2002: 152-169.
Brown, Gordon D A and Nick Chater. “The Chronological Organisation of Memory: Common Psychological Foundations for Remembering and Timing.” Hoerl and McCormack 77-112.
Buur, Jacob, and Kirsten Bagger. “Replacing Usability Testing with User Dialogue.” Communications of the ACM 42.5 May 1999: 63-66.
Buxton, William. “Performance by Design: The Role of Design in Software Product Development.” Performance by Design: Proceedings of forUSE 2003, The Second International Conference on Usage-Centered Design. (Portsmouth, New Hampshire, United States, October 18-22, 2003). Ed. Larry Constantine. 2003. 1-15. Retrieved 6th October 2006.
Buxton, William. “Who cares if you are dressed if you are alone?” Interfaces 66 Spring 2006: 5-6. Retrieved 6th October 2006.
Commonwealth of Australia. Workplace Relations Regulations 2006, Select Legislative Instrument 2006 No. 52, 17 March 2006. Regulation 19.9, 128. Retrieved 6th October 2006.
http://www.comlaw.gov.au/ComLaw/Legislation/ LegislativeInstrumentCompilation1.nsf/0/ 282AA86E4C428F8ECA2571450000E668/ $file/WorkplaceRelRegs2006_NT.pdf
Don, Abbe and Jeff Petrick. “User Requirements: by any means necessary.” Laurel 70-80.
Dourish, Paul. Where the Action Is: The Foundations of Embodied Interaction. Cambridge: MIT Press, 2004.
de Souza, Clarisse Sieckenius. The Semiotic Engineering of Human-Computer Interaction. Cambridge: MIT Press, 2005.
Gibaldi, Joseph. MLA Handbook for Writers of Research Papers (6th Edition). New York : Modern Language Association of America, 2003.
Hoerl, Christoph and Teresa McCormack. Eds. Time and Memory: Issues in philosophy and psychology. Oxford: Clarendon Press, 2001.
Ireland, Christopher. “Qualitative Methods: from boring to brilliant.” Laurel 23-29.
Interaction Designers Association. IxDA: What is Interaction Design? Retrieved 6th October 2006.
Johnson, Bonnie McDaniel. “The Paradox of Design Research: the role of informance.” Laurel 39-40
Kreitzberg, Charles. “Managing for Usability: The Cognetics QUE Methodology.” Multimedia: A Management Perspective. Ed. Antone F Alber. Belmont: Wadsworth, 1996. 67-88.
Laurel, Brenda, ed. Design Research: methods and perspectives. Cambridge: MIT Press, 2003.
Löwgren, Jonas and Erik Stolterman. Thoughtful Interaction Design: A design perspective on information technology. Cambridge: MIT Press, 2004.
Marcus, Aaron. “It’s About Time.” Interactions 11.6 November 2004: 16-21.
Nielsen, Jakob and Hoa Loranger. Prioritizing Web Usability. Berkley: New Riders, 2006.
Norman, Donald. “Human-Centered Design Considered Harmful.” Interactions 12.4 July 2005: 14-19.
Norman, Donald. “Words Matter. Talk About People: Not Customers, Not Consumers, Not Users.” Interactions 13.5 September 2006: 49-63.
Plimmer, Beryl and Mark Apperley. “Interacting with sketched interface designs: an evaluation study.” CHI ’04 Extended Abstracts on Human Factors in Computing Systems (Vienna, Austria, April 24 – 29, 2004). New York, ACM Press, 2004. 1337-1340.
Preece, Jennifer; Yvonne Rogers, and Helen Sharp. Interaction Design: beyond human-computer interaction. Crawfordsville: John Wiley & Sons, 2002.
Purpura, Stacey. “Overview of Quantitative Methods in Design Research.” Laurel 63-69.
Raskin, Jef. The Humane Interface: new directions for designing interactive systems. Stoughton: Addison Wesley, 2000.
Saffer, Dan. Designing for Interaction: Creating Smart Applications and Clever Devices. Berkley: New Riders, 2006.
Shneiderman, Ben. Leonardo’s Laptop: Human Needs and the New Computing Technologies. Cambridge: MIT Press, 2002.
Shneiderman, Ben and Catherine Plaisant. Designing the User Interface, Fourth Edition: Strategies for Effective Human-Computer Interaction. Boston: Pearson Addison Wesley, 2005.
Stirling, Bruce. Shaping Things. Cambridge: MIT Press, 2005.
Winograd, Terry. “Designing a New Foundation for Design.” Communications of the ACM 49.5 May 2006: 71-73.