Chris McLay.

Interaction designer and user experience consultant.

Posts Tagged ‘theatre’

The final Visual Score

Tuesday, June 21st, 2005

So finally I have found time to post the final version of the score for everyone to see. I’m pretty happy with the overall experiment, even if I don’t really like the final product — visually it’s a little rough and child like. That said with more time (and a faster computer) I think a more aesthetically appealing version could be produced.

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A Selection of Tracks

Tuesday, April 19th, 2005

This is the shortlist of tracks I put together when looking for a piece of music to use in the visual music project. After shortlisting I removed them by a process of elimination until I ended up with just one…

Replica, Ryuichi Sakamoto, Cinemage, 4:50
Another orchestral, instrumental track, this time with very distinct layers. This reminds me of an animal march. It can be harsh a grating, but has moments of uplift, and is very rhythmic in places.
iTunes Store Link

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A working methodology…

Sunday, April 10th, 2005

When I first came up with the idea for this visual music project, the method of working I had in mind was very similar to what is outlined below. Yet, while I never completely abandoned the ideas, I lost faith in their ability to create a solid piece of work that would achieve my goals, and so began my search for other creative inputs and methods that would assist me in creative this artwork which said nothing assist me to develop this creative artwork, which tries to signify nothing.

Part of the problem of trying to signify nothing is that it is not actually possible to achieve, all you can do is aim to signify as little as possible. However, if I develop images I think go with a piece of music they will signify something to me, based on the music, and my interpretation of the music will be passed on to the audience. To avoid this I have to play a series of mind games with my self trying to adjust my thoughts and interpretations into imagery that somehow relates to and enhances the imagery without adding new meanings to the music. Confused? I was…

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Objectives

Wednesday, March 16th, 2005

I’ve been playing around with the whole visual music project idea and I’ve rewritten the objectives I started with to make them a bit clearer and more achievable…

Original Objectives:

My primary aim is to take my study and experience of projection for theatre and apply this to the presentation of live music, primarily instrumental music. Of most interest to me is the lack of a written text in instrumental music, and providing visual support for the music without overpowering or providing “new meanings” to the audience.

New Objectives:

To apply my knowledge and experience of projection in theatre to the presentation and performance of live instrumental music music. In particular:

  • highlighting the lack of a specific written text assocciated with musical performance, and as a consequence the lack of a specific text for the music’s audience;
  • experimenting with visual material that enhances the experience of the performance without disrupting the integrity of the music, or providing a dominant narrative for the audience;
  • working with the data gathered from the first two points to develop visual practices that will constitute the praxis of performance component of the assessment.